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View Profile RupeeClock
I might be interested in doing a TGF2 game sometime, I used to make them all the time before I began flash animation.

Age 34, Male

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University of Portsmouth

UK - Portsmouth

Joined on 8/31/04

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RupeeClock's News

Posted by RupeeClock - February 23rd, 2008


After I did that last comic, I felt like doing another in the same style, although this time I spent a lot more time on it and pretty much improved the process.

The whole basis is, what if Lucario ate a super spicy curry?
Lucario is a fighting and steel type pokémon, which means he is weak against fire.

http://img187.imageshack.us/img187/504 8/lucariocurrybigsa6.gif

...So, what do you think?

A Smash Brothers Brawl Comic


Posted by RupeeClock - February 8th, 2008


I'm not really the kind to do fan-art, but this thought just got stuck in my head and I needed to get it out.

I'm embarrassed to have made this but at the same time I want to show it off, what a conundrum.

So basically, I couldn't stop thinking if they eat pokémon in the world of pokémon, and how one might re-act to the concept of doing so (especially if they're both similar in someway, say like, canine.)

http://img182.imageshack.us/img182/175 2/lucariodinnerdk1.gif

Huh, why the obsession with Lucario since I got Brawl...

Edit: Comments about the comic, not Brawl please.

Why the fuck did I make this?


Posted by RupeeClock - February 5th, 2008


I don't know if you saw, but a while back I was hoping for Lucario in Brawl, and made up a moveset that I thought would suit him, I'm going to dissect that now.

What I predicated will be bolded, what is actually in Brawl will be italic.

B - Aura sphere attack, charges like Mewtwo's Shadow ball, can be launched and then directed slightly with the control stick.
Yes, he uses Aura Sphere just like this, but without the guiding that I hoped for.

Forward B - Force Palm, hard to hit enemies with bunch successful hits leave opponents temporarily stunned, use to advantage, grab then, combo them, smash them, etc.
It IS Force Palm, but it works nothing like this. Lucario either grabs the enemy depending on range, then shoots his fist forward in a burst of aura energy, very effective but not paralysing.

Down B - Counter, blocks enemy attack with aura powers and repel it back at them, doubles % damage
I don't know about the 2x damage thing, but I was right on the money, he detects it and then launches an attack. Seems to have few frames for countering though, in contrast to Marth.

Up B - Quick Attack, just like Pikachu's quick attack (but obviously, not an electric attack as mistakenly done in Melee)
Wrong, he uses Extreme Speed, it's similar to Fox's Side-B, except it can be guided up or down, and then curved during movement. It's actually a very effective recovery move together with his wall-clinging ability.

Final Smash - Lucario manipulates aura to heighten his senses, which slows down gameplay for everyone except Lucario, doing so allows Lucario to make easy hits until he tires from using aura for the rest of the match.
Also wrong, Lucario uses what appears to be Hyper Beam. He jumps to the top of the screen, then shoots towards where you point the analogue stick. If it hits an enemy it can do about 28%, but it's very effective for ensuring a KO as it's hard to dodge.

So I was actually pretty damn accurate there, what I thought his final smash would be, ended up being a useful item anyway, the stop watch.

Oh, and here's the real kicker, Lucario has a unique ability that no other character does, as he takes more damage, he deals more damage.

0% - 1.00x damage
50% - 1.25x damage
100% - 1.50x damage
150% - 1.75x damage
200% - 2.00x damage

DAYUM, this is quite an ability we're talking about here, Lucario not easy to knock out either.

One other thing, he Down-Arial attack is extremely useful, he slows in the air and kicks his feet downward twice with aura bursts, it's actually pretty damage dealing.

Lucario in brawl? Not only did he make it, but he's a damn fine character to play as too.

Lucario's Moveset and my predictions.


Posted by RupeeClock - February 1st, 2008


Yup, my Brawl arrived today.
And so far, it kicks ass. Lots of it.

Already I've unlocked Luigi and Captain Falcon, and now if you don't mind, I'd rather be PLAYING BRAWL than posting here, ahahhahahahahhahahahahhaa.

Edit; And I've pretty much unlocked everybody, what a great roster. :)
Sorry to shut myself off like that for so long, it feels good to be back.

Feel free to discuss brawl with me!
Ask a spoiler question though, and get a spoiler answer, maybe avoid looking at the comments.


Posted by RupeeClock - January 22nd, 2008


Look, I'm importing Brawl so I'll have it in February, and I know what you idiots are like, you always come here and post shit I already know about (and I usually delete it), and now, I'm NOT going to know shit so I'm not risking you guys spoiling me.

I won't be reading my reviews, I won't be accepting PMs, and I won't be looking beyond the comments for this post. (Oh wait LAWL)

Tah-tah.

EDIT:
Let me explain things a little.
On occasion, I've had idiots come here and post things like "Hey Sonic's in brawl" and "Hey dude Lucario's in brawl!" and shit.
One idiot even posted a WHOLE LIST of possibly leaked characters.

With only a few days remaining, actual leaks have sprung now, I've just seen them on a certain website, and they are absolutely authentic without question, thankfully they're not any NEW characters, just returning ones.

I'm gonna really have to hold back on the internet, I do NOT want to be spoiled. :)
Well, spoiled badly.

Well that's it for me.


Posted by RupeeClock - January 21st, 2008


Oh fuck yes! Oh fuck yes!!

It looks like Nintendo slipped up, and accidentally let Lucario, Ness and Jigglypuff be seen in their latest trailer!

Look at the image posted below, it's a screenshot from the official Nintendo video, accompanied with a reference of Lucario for proof.

http://uk.youtube.com/watch?v=pfb2l-iY lRo

This just makes me VERY happy, I've wanted Lucario in Brawl for a long time.

Edit: Today's update was the pokémon Manaphy, but interestingly, Sakurai noted about it being in a movie, and even did the body swap thing that it did in the movie too.
That only acts as credibility for Lucario's inclusion.

Lucario CONFIRMED for brawl through Sticker leak!


Posted by RupeeClock - January 20th, 2008


Aaargh, I just can't bear the wait any longer, it's been half a year, and I just want my Brawl now.

I just realised that I actually have all the cash I need to import it, so I've decided to import a copy of Brawl and a japanese Wii from Play-asia.com

Sure, I may not understand the trophy text, or the story mode to some extent, but fuck I'll still be able to play my beloved game, I can wait for some english soon enough, I'll get an English copy too.

I'm such a consumer whore.


Posted by RupeeClock - January 13th, 2008


Sexy Rupee or Manly Tingle?

The most important question I ever asked you.


Posted by RupeeClock - December 31st, 2007


I'll tell you, shine sparking, wall jumping, bomb jumping, super jumps, screw attacks, space jumps, super missles, missle diffusion, gravity suits, this stuff is the shit!

I've been hooked on good old Metroid games for the past few days now, it started when I got Super Metroid Redesign.
It's a hack of the original Super Metroid, it changes a number of things, namely the maps and the difficulty, and importantly the game's physics too, it's one HELL of a tough game, I had to use a lot of Savestates, and sometimes even slowdown to beat parts of the game, taking up to 25 hours because some of the routes are extremely hard to figure out.
If you think you can handle it, go check it out.

So after I managed to kick the game's ass, I went on to try something a hell of a lot easier, Metroid Fusion for the GBA, I'd beaten it before but I could remember so little about the game.
It was a hell of a lot easier than before, I'll definitely give you that, but the linear gameplay was fun, although what I really wanted was the sequence breaking and fun exploits and techniques I could do in Super Metroid.

So next I picked up Metroid Zero Mission, man that was awesome, although it definitely felt short, most likely because it was based on a game with only 3 main bosses to begin with.
But sequence breaking and single wall jumping, oh the joy! Getting the Varia suit significantly early was as fun as ever, if I feel like playing it again shortly in the future I may even remember how to get the Screw attack early on, seemed pretty simple to do, just requires some shine sparking and super jumping at a certain location.
I also figured out how to get some Super Missles early, making it possible to skip a single boss altogether, but I went and beat it anyway so I could get some more Super Missles.

Metroid Zero Mission lets you play the original Metroid as soon as you beat the game, so I went and tried it out, even with the unusual NARPAS SWORD code I didn't like it to be honest.
Maybe I would've a long time ago, but not being able to shoot below you, just isn't, you know, fun.

And now, I'm playing yet another rom hack of Super Metroid called Metroid Legacy, this time it's not pissing hard beyond belief, actually it seems quite easy, maybe Redesign kind of acted like a training brace? Single wall jumping has actually proven itself useful a lot of times. As a matter of fact, using single wall jumping made me accidentally skip getting the ice beam and the grappling beam! Fuck! I need those! Admittingly, it doesn't seem like I need the grappling beam for actual grappling, but it made killing Draygoon, the third major boss pretty damn easy. (I just wall jump or single wall jump past everything it seems.)

After I beat Metroid Legacy, I think I saw there was a Metroid Zero Mission rom hack somewhere, I think I may well try that, otherwise I'll go try yet another Super Metroid rom hack, or maybe just Super Metroid. :D

...I REALLY, wish Nintendo would make either a new 2d Metroid for the DS, or a remake of Metroid II or even Super Metroid for the DS.

I'ma hooked on METROID.


Posted by RupeeClock - December 28th, 2007